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Showing posts with the label The Sword & Planet Codicil

House Rules for Warriors of the Red Planet (part III)

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A Sword & Planet adventure is not complete without a myriad of strange new races of humans. In my last installment, I introduced the world of Cluros through a map that would represent an alternate setting for the Warriors of the Red Planet RPG. In this post, I wanted to go further by sharing some of the new inhabitants of this world. In this post, I give you three new races I planned to put in these rules, including: the Lacertilitan (Reptilian), the Anuran (Toadling), and the Great Brain.  LACERTILIAN: REPTILIAN Lacertilians are one of the only races indigenous to Cluros, but are similar to Reptilians found on other planetoids. Lacertilians are taller than Humans, and have a natural antipathy towards them. They share swamp and forest habits with their sometimes friend, sometimes enemy, the Anurans, but also can be found in drier desert climates. They are a warrior race made up of clans who honour the best warriors with leadership roles. They have sought alliances with Mantics ...

House Rules for Warriors of the Red Planet (part II)

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I've gotten deeper into my House Rules for Warriors of the Red Planet, and regrettably my Gaming Primitive project is at a temporary standstill until this is done. But I've made many interesting changes to the House Rules since my last post.  The setting will remain on the Martian moon Cluros (Deimos), and will be governed by the Edgar Rice Burroughs unique cosmic law known as the "compensatory habituation of masses." That is, objects approaching Cluros decrease to a proportional size, so that the small radius of Cluros will effectively become a large world ripe with opportunities for adventure. Once on Cluros, adventurers will be stuck in something of a snow globe. Leaving the land and entering the Cosmos will allow a star sailing ship to exit the bottom of the map and reappear on the top. The Cosmos also is slowly devouring the land. The Cosmos is dangerous because sailors need to wear sealed air helmets. The only way to escape Cluros or to save Cluros from the Cosm...

House Rules for Warriors of the Red Planet and Xuhlan

This blog is a departure from the solo adventure I was working on for Olde House Rules' Gaming Primitive RPG, but I think it will interest those who like 0e inspired, rules lighter RPGs. For this post I briefly discuss the Warriors of the Red Plane RPG, and post some house rules I've had kicking around on my hard drive for a while. While the Warriors of the Red Planet (WotRP) 0e inspired sword & planet RPG put out by Al Krombach & Thomas Denmark at Night Owl Workshop is excellent, this game in particular is destined to have some great House Rules. Night Owl Workshop already released an extra Princess Class, and rules for Social Standing for WotRP. Gunslinger, another Night Owl Workshop RPG, will be a companion book and full game in its own right when fully released. And, there is also Terje Nordin's wonderful WotRP house rules with his Swords and Super-Science of Xuhlan supplement, which adds much to the game. If you have not checked out WotRP yet, or other Nigh...