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Showing posts from September, 2022

House Rules for Warriors of the Red Planet (Part VI)

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This is now the 6th installment of my posts related to my soloable game based on the Warriors of the Red Planet RPG that I'm writing.  If you read back on my previous posts, you will see this game aims to be a standalone game which strips out many of the OSR mechanics until what is left is a game of race or heritage as class (the game has no classes), a game of skills to adjudicate success or failure in game actions, and a game of character flaws. The band of adventurers will follow set turn procedures to go on a series of quests on a world map of the far off and mysterious planet of Ephaphus (which all residents are trapped in something of a 'snow globe.') The adventurers will try and save the world from imminent destruction playing Tellurians (Human-Like Off-Worlders), Xagzan (Humanish Sorcerers with two-hearts from beyond the warp gates), Anurans (Toad People), Grotto Kin (Humanish underdwellers who wield the power of immaterialisms with their minds),  and five other rem...